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  1. In this paper, we consider a setting inspired by spatial crowdsourcing platforms, where both workers and tasks arrive at different times, and each worker-task assignment yields a given reward. The key challenge is to address the uncertainty in the stochastic arrivals from both workers and the tasks. In this work, we consider a ubiquitous scenario where the arrival patterns of worker “types” and task “types” are not erratic but can be predicted from historical data. Specifically, we consider a finite time horizon T and assume that in each time-step the arrival of a worker and a task can be seen as an independent sample from two (different) distributions. Our model, called "Online Task Assignment with Two-Sided Arrival" (OTA-TSA), is a significant generalization of the classical online task-assignment problem when all the tasks are statically available. For the general case of OTA-TSA, we present an optimal non-adaptive algorithm (NADAP), which achieves a competitive ratio (CR) of at least 0.295. For a special case of OTA-TSA when the reward depends only on the worker type, we present two adaptive algorithms, which achieve CRs of at least 0.343 and 0.355, respectively. On the hardness side, we show that (1) no non-adaptive can achieve a CR larger than that of NADAP, establishing the optimality of NADAP among all non-adaptive algorithms; and (2) no (adaptive) algorithm can achieve a CR better than 0.581 (unconditionally) or 0.423 (conditionally on the benchmark linear program), respectively. All aforementioned negative results apply to even unweighted OTA-TSA when every assignment yields a uniform reward. At the heart of our analysis is a new technical tool, called "two-stage birth-death process", which is a refined notion of the classical birth-death process. We believe it may be of independent interest. Finally, we perform extensive numerical experiments on a real-world ride-share dataset collected in Chicago and a synthetic dataset, and results demonstrate the effectiveness of our proposed algorithms in practice. 
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    Free, publicly-accessible full text available March 11, 2025
  2. Free, publicly-accessible full text available May 30, 2024
  3. Bipartite-matching markets pair agents on one side of a market with agents, items, or contracts on the opposing side. Prior work addresses online bipartite-matching markets, where agents arrive over time and are dynamically matched to a known set of disposable resources. In this article, we propose a new model, Online Matching with (offline) Reusable Resources under Known Adversarial Distributions ( OM-RR-KAD ) , in which resources on the offline side are reusable instead of disposable; that is, once matched, resources become available again at some point in the future. We show that our model is tractable by presenting an LP-based non-adaptive algorithm that achieves an online competitive ratio of ½-ϵ for any given constant ϵ > 0. We also show that no adaptive algorithm can achieve a ratio of ½ + o (1) based on the same benchmark LP. Through a data-driven analysis on a massive openly available dataset, we show our model is robust enough to capture the application of taxi dispatching services and ride-sharing systems. We also present heuristics that perform well in practice. 
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  4. This paper studies how neural network architecture affects the speed of training. We introduce a simple concept called gradient confusion to help formally analyze this. When gradient confusion is high, stochastic gradients produced by different data samples may be negatively correlated, slowing down convergence. But when gradient confusion is low, data samples interact harmoniously, and training proceeds quickly. Through theoretical and experimental results, we demonstrate how the neural network architecture affects gradient confusion, and thus the efficiency of training. Our results show that, for popular initialization techniques, increasing the width of neural networks leads to lower gradient confusion, and thus faster model training. On the other hand, increasing the depth of neural networks has the opposite effect. Our results indicate that alternate initialization techniques or networks using both batch normalization and skip connections help reduce the training burden of very deep networks. 
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  5. null (Ed.)